The Thieves’ Lair
2-3 Ches, 1357DR
[Game of September 22th, 2002]
After a long month of waiting, finally we receive our pay, Jaran thinks as she slowly runs her thumb along the length of her new finely crafted bastard sword. Worth the wait, I suppose. The sounds of the noisy tavern ebb and flow around the crowded table.
Jarl waits a moment for people to examine their weapons, then interrupts, “The town captain has asked that we investigate a mysterious upsurge in the amount of robberies taking place in Mosstone. The guard has their hands full and can’t dedicate the time to properly look into the matter.” Galeon, his short legs swinging above the tavern floor, perks up, “What are the terms of the agreement?”
“Find and neutralize the thieves, bring back the stolen property. Anything that goes unclaimed we get to keep.” Galeon beams, “That seems fair.” A plan is quickly crafted. Galeon will pretend to be a rich business man. Because he is a cleric of Waukeen, this is not far from the truth. He will go to a nearby inn and be seduced by the poor but lovely bard, Delenn. They will head to a bedroom upstairs and wait for the burglars to attack. Jaran will hide in the room to provide backup, and Jarl and Jabok will post guard outside to prevent escape.
That night, the plan is put in motion. Jaran slips into a narrow alley next to the inn and scales the wall with only the sound of her cloak brushing against the rough wood. With a quick glance in the shadowed room, she cracks open the window, slides in with eel-like grace, and takes her place in the dark corner of the closet.
Hours pass. From below, Jaran can just make out the noise of the halfling’s boasts over raucaous laughter, with the soft sibilant whisper of Delenn’s coaxing. Heart-felt toasts in the halfling’s honor are made as drinks are bought and money is shown. Jaran patiently continues to crouch, like a panther awaiting prey. Old habits die hard, they say.
Wood creaks, and two pairs of footsteps firmly make their towards the bedroom door. Light spears into the room as the door is opened, and Jaran squints at the painful change in light. Galeon trods in, looking rather incongruous with the much taller Delenn somehow clinging to his arm. Galeon whispers something into Delenn’s ear, and she giggles as she shuts the door. In the darkness they pull the clothing off each other. It seems they enjoy their roles a bit too much, as Jaran watches dispassionately, unnoticed. Jaran begins to doze lightly to the rhythmic creaking of wood.
In the dead of night, Jarl, still on guard, cries out warning. Jaran, barely making out the thin cry, leaps out the window, and Delenn and Galeon rush downstairs and out into the street, clothes awry. “Thieves attack my brother’s forge!” Jarl shouts, as he lopes down the moonlit street. The rest make quick pursuit and arrive at the forge. The high ring of steel on steel can be heard within.
Jarl rips open the door, weapon drawn, only to see Delven swing his heavy forge hammer into the thief’s head with a sickening thud. The man crumples to the ground like a rag doll. Delven stands over the body, hewn muscles twitching with adrenaline, and he looks up with a wide grin, “You always were the late one, Jarl.”
The body is thoroughly searched for clues, but, finding nothing, the group decides to track the thief’s trail back to his lair. Jabok follows the nearly invisible signs south to the edge of town. In the muddied snow outside of town, the trail becomes clearer. Weaving through the trees just off the road, it eventually plunges in the deep forest and into a wide-mouthed cave.
Jaran takes point and begins searching for traps, systematically disarming those she finds, then testing them with a long pole. Jarl follows close behind, his sword loose and ready in its sheath. Delenn, Galeon and Jabok hang back and guard the rear. After several long corridors of pit traps and pressure plates, finally a door is found. The simple lock is quickly by-passed, the door opened, and within are several kobold guards, short swords in hand. With a flash of steel and the swift flight of arrows, the kobolds drop. Jaran relieves the guards of the stolen gems they protected, and the search continues down a side passage.
After several more gouts of flame are avoided, a small dog kennel is found, opposite a similarly small chamber of kobolds. Again, the kobolds are quickly dispatched, and one kept captive for interrogation. Jaran eyes the narrow corridor warily as Jarl and Jabok question the reptilian creature, who promptly yields up information on the secret doors leading further into the depths.
Armed with this information, the doors are found, more traps avoided. Jaran’s fingers begin to ache with the intricate skill required to remove the traps. As the final door swings wide, Jarl strides through with authority and confronts two darkly clad men eating by a large pot, “By the law of Mosstone, surrender now or die by my blade!” The two rogues raise their hands high above their head, their eyes shifting nervously. Without warning, a dagger grows from Jarl’s side, clutched by a man who appears out of thin air. Jarl staggers, and a furious melee ensues. Jabok and Delenn rain death with arrows upon the foes. After brief havoc in the cramped room, the rogues stain the cold stone with their blood.
Another door looms large against the opposite wall. Galeon binds wounds and murmurs quiet prayers, healing injuries before pressing on further. Jarl then rips the door open with fury blazing in his eyes. Two daggers fly at Jarl’s head and embed themselves into the door frame with a thrumming vibration. The two master thieves dart into a side passage, and dimly the sound of arcane incantation echoes into the room. Delenn nimbly leaps after them, with Jarl, Jaran and Gaelon on her heels. With no sign of the thieves, they split up and investigate the three adjoining rooms. Jaran peers into the room at the end of the hall, then hears Delenn cry out, “One escaped into the hall. He’s flying… and invisible!” With daggers out, Jaran blindly swings her blades, hoping to catch the thief’s hiding place. Too late, she feels the light breath of a sleep spell whispering at the back of her neck. She struggles against the rising tide of sleep, but fails as she slumps to the ground. Galeon catches up, sees Jaran on the ground, the thief standing over her. Again, the thief calls out the spidery noise of magic, and Galeon falls, dazzled from a stream of scintillating color flowing in a wide sheet from the thief’s hands. Jarl enters the room, half mad with fury, and cleaves the stunned thief in two.
Delenn cries out in pain in the hall and falls, the second thief’s short sword plunged into her back, as the perpetrator floats upon the air. Jabok dashes forward and finally slays the elusive man, who abruptly crashes to the ground as the spell ends with his life.
Jaran is awakened by a brusque shake. Bleary eyed and confused, she stays her impulse to attack and sees Jarl looming above her. Gaelon sits crouched on the floor, nursing his head. Delenn and Jabok struggle into the doorway, arms weighted down with stolen goods. “I think we’re ready to go.”
As the adventurers trod slowly back towards town, weary from battle and lack of sleep, Jaran circumspectly hefts the heavy bag of gems recovered from the thieves’ lair. Pretending fatigue, she drops behind the group. Surely with such a large bounty we bring back, one gem will go unnoticed. With deft fingers, the largest gem slips from the pouch and into Jaran’s wide and heavy cloak.
Everything else is returned.