Seek and Destroy
18-20 Ches 1357DR
[Game of Nov 17th, 2002]
Work in progresss
On the 18th of Ches, Jarl initiates his effort to rebuild the militia and town guard,
while Kalcryx and G’Kar clean up the now destroyed temple of Helm. Delenn
and Jaran aid the wizard Kouraf in cleaning up the debris from his now collapsed
tower. On the evening of the 18th, they are all invited to Lord Corvus’s table
for eveningfeast.
The group is contracted to travel northeast into the Wealdath to infiltrate an
enemy outpost. Armed with delayed blast spells from Kouraf, they are told to
destroy a command unit full of documents and a storage bunker with an
unknown cargo — which must be identified before destruction.
After a two day journey, they spy on the camp from a distance and establish
a battle plan. The spellcasters Jaran and Delenn are to spiderclimb invisibly
over the outer wall, identify the targets, set of their charges and retreat. Jarl
and G’Kar will charge the front gates to provide a distraction, while Kalcryx
consumes a potion of fly and rains arrow cover from above.
The plan proceeds without much incident. However, Jarl is not able to break
through the front gates. With archers pincushioning him from above, he covers
himself by pushing close to the outer wall, and attempts to pry open the
drawbridge. As the drawbridge opens enough to allow them through, Jarl and
G’Kar run in and engage the swordsmen.
Delenn sets off her charge and retreats. A few minutes later, it begins to rain
acid on the storage bunker.
Jaran continues to wander around invisibily, hoping to sneak into the command
unit and set off her charge. Unfortunately, the apparent leader of the fortress
calls for a defensive retreat, and locks himself and his comrads into the building.
With G’Kar and Jarl quickly surrounded, outnumbered at least twenty to one,
Jaran decides to set off her charge outside the building, hoping to catch the
defending men in the blast. A few minutes later the charge goes off, a ball of
blistering fire charring the building and killing the men. Moments later, the
leaders inside flee the building as it collapses in a pile of burning wood.
Jarl retreats by jumping the halfwall shielding the ground archers and runs up
a ladder. G’Kar however, is surrounded and can’t escape. Jarl runs down the
ladder and charges the previously established leader man, knocking him
unconscious in a daring maneuver.
Noticing this, the wizard Zonas panics. Stumbling back towards cover, he aims
at Jarl and unleashes a small fiery projectile. It streaks silently towards Jarl,
exploding in a ball of fire inches from impacting.
Luckily, Jarl turns his body at the last minute, avoiding the full blow of the
scorching flames surrounding him.
G’Kar, seeing the Jarl has come back down for him, and that Kalcryx has landed
inside the compound tries to rush towards Jarl but is taken down by the mob
surrounding just short of reaching Jarl. Delenn, who had circled around the
compound to join her comrads, climbs the outer wall once more — attacking
Zonas from above. The wizard flees, and Jaran moves in to rescue the group.
Reading the final spell on Kouraf’s scroll, she teleports the party to safety.
Delenn also decides to use her teleport, and decides to take the bodies of the
leader and his comrad along with her. They may come in handy for questioning,
or simply for their money and equipment.