Lost in darkness
4-8 Mirtul 1357DR
[Game of Jan 31st, 2003]
highlights
- While the party rests after destroying the shadows, the lich teleports in and attacks. The lich yells at Kalcryx “Get off my throne!” before attacking him.
- Continual darkness covers the entire place. Luckily, Jaran uses her sword of light to negate the magical darkness while Jarl uses his shield light source to illumninate the hallways.
- Jaran is reminded a couple of times that sometimes she fails to disarm traps.
- A secret door is found in one of the dusty chambers, leading to some sort of temple.
- The party encounters the ghost of a dark elf. GKar is unable to control himself and tries to retreat. Kalcryx trips him, but GKar continues on, despite having to crawl. The ghost reaches out and touches Jarl, aging him 30 years. The party decides to pull out, but Jarl pushes on. Jaran convinces the group to stay and aid Jarl. Without suffering any more damage, the group banishes the ghost.
- Jarl asks GKar to braid his newly grown silver beard and hair.
- The lich attacks the sleeping party again, but is quickly dispatched.
- The party returns to the runed wall and Delenn uses a spell to decipher the runes. The runes urge them to “enter the stone”, but tunneling 6ft into the wall reveals nothing.
- GKar decides to ask Clangeddin for some advice. They rest for the remainder of the day so GKar can pray for new spells in the morning.
- The lich attacks
- GKar receives a cryptic message via Augury spell. They decide to tunnel through the secret corridor, past the Lich’s warning runes.
- GKar discovers the Lich’s secondary lair, a rectangular room 5ft below the tunnel. The Lich attacks, but the group closes in and defeats it. As usual, a contingency whisks the Lich’s body away to it’s safe haven.
- GKar discovers the way into another room, through the rock. After 2 hours of digging, he encounters the Lich, sprawled on the floor holding a glowing red phylactery. The Lich teleports away before he can act. Breaking a tunnel out of this room connects it to the back of the ghost temple.
- Deciding to tunnel further into the runes, GKar makes a 15ft tunnel. He uncovers a staircase going down.
- Exploring the lower level, the group finds another shrine to Lloth, but decide to leave it alone
- A giant skeletal figure, enormous spear in hand and fiery red glow in stomach, wards the group away with an open hand. Jarl, GKar and Kalcryx brace themselves into a shield wall to protect the party and attack. The skeletal warrior reaches for its red orb and throws it down at it’s own feet. Fire engulfs the party and expands to fill several nearby hallways and rooms. With Delenn’s and Jaran’s help, Jarl destroys the skeleton.
- The group wanders into what seems to be a great dining hall. Rubble occupies most of the exits, and Jaran decides to search through it. She finds a 4ft wide tunnel and the group decides to follow it. GKar sets out first, and has to catch himself from falling as the tunnel reaches a crack, 10ft across that stretches down farther than the dwarf can see. On the other side lies a giant pile of rubble. As GKar looks up, 2 large eyes arise out of the rubble, and stones fly out of a pair of nostrils at GKar.
- The group finds Cleksathor, the Great Tyrant.
- The group runs away as the dragon breathes certain death on them.
- Returning to the ghost temple, the group decides to rest before confronting Cleksathor.
- The lich attacks, killing Kalcryx. Fortunately, Jarl once again defeats it and GKar uses a scroll to raise Kalcryx from the dead.